Spin 2 win
Do you guys think they’re going to ruin cyclone by making us jump through a bunch of hoops to make the skill work?
Not being facetious, I’m just genuinely curious
Absolutely yes lol
Yes. After flicker strike being changed and then as soon as people found a way to make it work like it does in Poe 1, they removed it. No chance they let you just 1 button cyclone it goes against their design philosophy of Poe 2
Whirling assault is literally a 1 button build that you occasionally use rend for bosses.
And it’s going to get gutted next patch. Same as every other seasonal 1 button build. just because a 1 button build exists doesn’t mean they want it too
Coc spark has functioned the same since 0.1.
Spellslinger, mana tempest, sigil of power, and coc spark is totally comparable to cyclone or flicker strike. Also idk why you guys are trying to prove me wrong when like half the skills in the game are useless without using some other skill as setup. And anytime people find ways to automate those setups it gets patched out or nerfed into irrelevancy
You stated that ggg tries to remove one button builds, I’m just stating that spark has functioned the same since poe2 came out.
Ok? And they’ve removed 10 other builds. But hey we get to keep 1 thats expensive and needs 5 skills buffing the 1
Don’t know where you get 5 skills from. This league alone, totem spark is all you need.
they did nerf it tho right? it just still is one button
I don’t think they’re trying to prove you wrong, no ones saying that half the skills aren’t multiple button builds.
But they definitely design skills to be used with one button. There are plenty of them out there with no interactions with other skills. Of course every 1 button build can be better with pounce/rend/curse or marks etc, but the core build for most meta is 1 button.
In the preview it looks like cyclone CoC is a thing, so I doubt they’d tie a trigger skill to something that needs resources.
The only skills I know of that are designed to be 1 button are either expensive to build or need a ton of buffs and debuffs to work and even then there’s very few of those builds. If cyclone is actually 1 button it’s going to be useless as an actual skill and be neutered like it has in Poe 1 where you use it to trigger something else like CoC or shockwave
It’s a channeling skill. So obviously it’s going to no be a skill you can solely use. That’s the problem cyclone will always have and that’s fine.
Also ice shot, pretty much all minion builds, walking calamity druid, whirling assault are all builds that you can get working powerfully for less than 10 div.
Cyclone can and has been a perfectly fine skill to use by itself? It’s only how it is now because it’s been nerfed a bunch ever since it was made a channeling skill. I’d rather it lose the channeling tag and go back to what it was than be what it is now
Issa spellcaster, of course ggg is blind to it
CoC spark is not a one button build. And if you actually manage to make it a one-button build then you’re investing hundreds of Divs if not mirrors into your gear and jewels to make it work. I mean sure they’re not completely against one button builds but actually having a one button build be viable for pinnacle content has you paying dearly for it. 1-2 gear pieces will have to be BIS pieces.
CoC spark requires you to have spell levels aswell as T1 crit chances. Then you need crit damage too. And since you have spell levels you need to solve mana issues aswell. And if you want good damage you need cold infusions too, requiring other skills.
What makes you so certain whirling assault is getting gutted? Or do you mean MA hollow form?
Whatever made it go from a useless skill to one shotting bosses in 1 patch. Why wouldn’t it get nerfed like every other strong seasonal build?
It was as strong in .4 as it was in .5, btw. That’s when it was buffed. Hasn’t been nerfed in 2 patches so far
Because it already got nerfed from 0.4 to 0.5 and isnt particulary strong on its own right now.
Its the best skill to use with hollow form due to its animations not being clunky compared to other melee skills (hollow form plays the incorrect timing or cuts off other melee skill animations for some reason). Alongside having the best aoe and many hits for lochtonial charges.
The combo building non-hollow form version is just good. Nowhere near nerf worthy.
And non-martial artist versions its pretty much dead.
If they nerf whirling assault instead of hollow form or lochtonial gloves then I truly dont understand their balance team.
Idk the specific of how it will get nerfed. My point is the current 1 button whirling assault build is not going to stay next patch. Wether that’s ascendancy changes or skill changes who knows, they will find a way.
It wasnt really 1 button anyway but it will get nerfed yes. And its not getting nerfed because its ‘1 button’.
GGG arent some boogeyman coming for all the fun. This sounds like wanting Poe2 to be Poe1 shouting at a wall.
Even then, there are plenty of one button builds that sate the need for 2nd monitor type gameplay. Typically if any of them have been nerf worthy it is because they are so strong they dont require setup or other buttons. The single button part is a symptom of imbalance, not the actual problem.
GGG absolutely come for all the fun, every single league the build I played gets nerfed and I have to find something else next league. And again, just look at flicker strike. They are doing everything they can to make sure that skill can’t do the one thing people play it for
But they created it to be a 1 button build, it needs no additional interaction lol
Imagine if you could just hold that button
[deleted]
?
“Costs a bazillion glory to use”
Instructions unclear, went to a Brazilian Glory Hole instead
https://i.redd.it/xwvbv8tyamlh1.gif
You’re probably dead on
“Consume any combination of 3 Frenzy and/or Endurance Charges to channel for 3 seconds. This skill gets 1 additional second of channeling time for each extra charge consumed. Can’t gain charges while using this skill.”
Here you go!
100%
https://www.reddit.com/r/PathOfExile2/s/gnsmGAoHrx
Thanks, but I bet there will be “last minute” changes. Maybe something like cyclone of tumult from poe1
I sure as fuck hope not, it’s already too tight to build around with scaling mana cost, no ground effect damage boost and temporary bonuses from stances. Adding in charge requirements will kill it completely.
There is no charge requirement for the tumult however it slows you down for each second you channel
Might be similar to twister where you have to work for it to get going at first but by endgame you are always doing it. But yeah i doubt it will just be hold fown button.
A year or two ago? Yeah . But they seem to be trending back towards poe1 and away from dark souls so I think we are safe
probably we just need movement speed and reduced movement speed penalty while using skills. Maybe they put some fixed time animation or lower attack speed scaling. At least that’s what it looks like from what they showed in the trailer.
Probably. The game relies on some degree of having to press more than one button to clear maps to be engaging.
In the reveal it showed different versions of cyclone with what seemed to be elemental infutions. My guess is that you have it infused in some way or the base dmg is gonna be ass
Honestly 0 chance, this is not just a December launch, this is the 1.0 version of the game. They want this to go off with no issues. They can also massacre our boy in spring.
I would assume (or hope) it would work like whirling assault. Which is relatively easy to use without any hoops.
probably similar to twister that you need to do some combo before doing the big damage.
No I think it would be a huge letdown if we can’t just hold down Mouse2 through an entire map.
I’d expect needing to stop to power up a combo skill or warcry or whatever to empower cyclone for the next X seconds. Otherwise you get a basic lower power skill. Or cyclone exists purely to proc other effects and always does bad damage on its own.
How was and is Cyclone in POE1? Never really hear much about spin to win. But I don’t play it so i could be wrong.
It’s one of the better league starters in the game imo, it’s a bit more expensive to scale up to Ubers/T17s later on compared to other builds but it’s still a personal favorite of mine and one of the few skills i’ve bought an MTX for.
If it ever interests you i would suggest the creator “Sanavixx”, what Pohx is to RF this guy is to Cyclone if that makes any sense :p
The one concern i have for the PoE2 version would be movement speed, it takes a bit of gearing to get it moving fast in PoE1 with very specific uniques and I’m worried we wont have access to those when this comes out but who knows! Regardless i will be slamming this skill on my first 1.0 character.
>movement speed
Oh god, they’re going to make it so that we can trip and fall when spinning
When it’s not overpowered, Cyclone builds in general in poe1 are b tier with unimpressive damage but everyone loves the smooth playstyle, and what makes the skill competitive is the fact that it interacts with a great many game mechanics so there’s a wide variety of builds for it.
For example, you can make a really tanky minion build with Herald of Agony; inflicting poisons summons and buffs a huge scorpion minion and the more stacks you inflict the harder it hits, so plaing a 1h+ shield build with cyclone and max block lets you safely inflict a ton of poisons with no investment in attack speed.
It’s not the easiest to scale in endgame because it does low damage and depends entirely on your weapon, but it by FAR is one of the most satisfying skills to play.
A lot of times, its a vehicle for COC, and you let the triggered skill do damage.
Cyclone consumes 1 parry charge per second.
I felt a great disturbance in the Force, as if millions of redditors suddenly cried out in terror and were suddenly silenced.
I said this in another post about cyclone some weeks ago, be ready for the endurance charges to spin 5 secs lmao.
yes you need 25 frenzy charges and 17 power charges to start spinning.
In the trailer you can see the cycloning character having frenzy charges, maybe sacrifice X amount of frenzy for y amount of time cycloning
I could see them requiring it to have rage or something to use per second of channeling
I don’t think they’ll stop you from spinning but consuming some sort of charge will add something extra to it I’m sure
Someone posted a screenshot of the gem description. No mention of charges, but has a high mana cost (25 mana at lvl13 with 3 support gems iirc),mana cost scales with attack speed and usable with 2x 1hand swords or 1x 2h hand sword.
And 40% less movement speed while channeling.
Edit: here’s the post: https://www.reddit.com/r/PathOfExile2/s/gnsmGAoHrx
Blood magic will fix that
“Requires 3 Frenzy Charges”
And you cannot generate charges while spinning
Calm down Satan.
The extreme likelihood that it will be “this skill cannot generate charges” so you have to find the best way to generate yhe charges elsewhere while spinning to keep it going.
Requires three frenzy charges and two Dodge rolls with an eight second cooldown so you can’t just hold the button down
Consumes glory while active. Cannot generate glory while active.
Gemling will somehow get 100% chance to not consume glory
Why do I have a feeling this is spot on.
We clearly all Gemling
super excited to cyclone for 2 seconds every 10 seconds on a Monday when it’s raining
Ill let my Hollow forms do that, thank you very much.
Probably cant because it would be channeling a channeling skill
Why does everyone think this is going to have absurd costs or limitations?
Whirling assault is basically the same skill and doesn’t require multiple combos or charges to use.
Because before Whirling Assult GGG seemed to have a pretty hard stance against one button channeled builds for PoE2. In fact I’m convinced that Whirling Assault (and Monk in general) was introduced in 5.0 as a softening of GGG’s previous stance of stuff like continuously channeled abilities. Because a lot of Monk has some form of channeled abilities or rapid fire hits which is a departure from many previous skills and classes.
Whirling Assault was valid in 0.4 too
Whirling assault before (and after GGG address MA hollow form) is not a one button build tho.
It uses mantra of destruction, charged staff, staggering palm and tempest bells.
And even the current MA version isnt one button, as many get pendantic about what truly is ‘one’ button. It has pounce and rend.
Those are all optional. If you want to spin, you simply click the button once. If fighting bosses, u click the button longer.
Compared to flicker which actually requires frenzy charges to feel good, its true one button build.
Cyclone is what made my love PoE1.
I’m hoping they don’t screw it up. I just want to hold W and spin around the whole map.
Get your endurance charges ready
Bet it’s a channeling skill that burns through a new mechanic specific to swords. Like combo or rage but made for swords. Rampage but with a twirl
Currently playing facebreaker cyclone champ in PoE1 HC, all I do is right click and it’s glorious
But as others have said it’ll somehow be morphed into some loops and hurdles to get the lawnmower started
ikr cyclone lawnmower is so fun, just right click and zoom with 280 ms
3 frenzy charges to start and 1 additional charge every 5 seconds to maintain
Speeeeeeeeeeeeeeen
I highly doubt it will work like POE1 you can hold on to right click and kill everything. I think there will be other skills you need to press to set up some form of combo, there will be mana issues. So it could be “hack-slash-drinkmanapotion-spin” to win.
It will most likely be frenzy charges and will either scale damage or duration with frenzy. Idk seems the MOST plausible. Or it will be a glory skill, which at least might be best.
So as someone who has never played PoE 1, how does Cyclone/sword spinning differ from PoE 2 quarterstaff Whirling Assault? It looks like the exact same thing to my uninformed eye. What are the odds that Whirling is just made to work with swords and quarterstaves and is otherwise functionally the same?
Cyclone is a channelling skill
Oh interesting. So instead of click once and spin howevermany times (with single mana cost, and no interaction with channeling support gems or mechanics), it’d be hold click with continuous mana cost, and interaction with “while channeling…” mechanics? I guess that is a slightly different design space because you can technically keep spinning with Whirling (granted with brief pauses in between), but I could see some interesting nuance in build decisions with it.
Thanks!
It’s a channeling skill that moves.
So in my cyclone build I literally hold 1 button down and that’s it.
Huh, was almost expecting it to be an axe skill, but I’m happy its coming.
Probably gonna be really awkward to use, seeing as how most POE1 skills to POE2 get some changes.
I’m pretty sure in the video that they used it (the sand stance part) and they didn’t have or generate any charges during the duration. My lord I just realized how it’s gonna work…. “Blind enemies to generate power for your sand stance. Press sand stance focus button to buff your skills with sand for x seconds. X² cooldown, cooldown starts when focus ends. Bleed will be the other buff but instead of blind, it’s bleed charges
Like others said if this was GGG a year or two i think this skill would have some major combo and power charge fuckery tied to it but at this point i honestly think they’re just gonna leave it simple and make the hurdle be life/mana leech like how it is in PoE1
Watch they’re gonna make you have to use endurance or frenzy charges and it’s got a cool down so you can’t just hold the button down indefinitely. Also, you have to do some other combo to enable it or something.
I dont care i will always stick to my crossbow bloodmage witch, everything bleeding to death and exploding 😂
Imagine joining a public party and the 5-6 of you are all cyclone lol
Thats why I hope they shadow (lol) drop the rogue archetype for 1.0. I wanna play with mines again, damnit!
I just want cobra lash man
It will probably be shit, but hey at least it’s my shit
Its gonna cost frenzy charges. Put it back your pants.
Whirling strike monk…..
Never left, brother
He who lives by the sword will buy mtx for the sword