My Grand Expeditions haven’t bugged once, please compare with me so we can help the devs fix it.

(retrying title because reddit is annoying) I’ve been playing expeditions as my only income alongside simulacrum all league and I haven’t encountered this issue everyone else has been having.

What I have been encountering, especially in the recent patch, is enemies spawning farther off. This is significant because i’ve noticed a common trend between Grand Expeditions and Simulacrum as well (made the connection a few minutes ago so i’m reposting for mainly this reason). It’s that the monster counter doesn’t properly count what’s in the area.

For Simulacrum, it bugs out because of the counter including spirits or non-monster mobs. I realized this because since my build is slower and I tend to wait in areas for up to 10 minutes on occasion too. In Grand Expeditions; it sometimes doesn’t properly show the amount of living mobs who are very far away. I realized that because I tend to run far across the map to spread out the rares.

Can anyone else share your experience with this bug with examples such as time to kill or what you run?

Edit: Some collected information from the below posts and global.

The connection across all of these is definitely the oath rune, or with spawning in general.

1.) There are cases where mobs will spawn outside of reachable geometry in the map. This can be caused by knockback, effects that spawn entities (ex. Rite of Passage) and nearby area objectives you didn’t open (ex. Rogue Exiles prison, Animal cages or far off unreachable zones).

2.) There are reports of the scorpion increasing the odds of the bug occurring or hugging a remnant decreasing the odds. From what I remember as having it for a tame the Scorpion shoved other mobs AND has knockback type moves. Additionally, hugging a remnant may make your build kill the enemies instantly before this has a chance to occur.

3.) It may be platform, or instance, based but there isn’t enough data on this particular instance.

4.) Sometimes, mobs spawn up to a full screen or teo away due to this rune. With the above knowledge CHECK YOUR MAPS and make sure you path by any objectives within the map that are an enclosed space in order to perhaps avoid this bug.

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