Does content really matter?
My question is to those build crafters who make near perfect builds chasing higher and higher DPS.
Once your build is to the point where you are a singular point of destruction, screen wiping anything, you no recognize what random mob you just killed over the particle effects of your abilities, pinnacle bosses have become test dummies for your dps. Is this the endgame gameplay you want?
Level design don’t matter, enemy types don’t matter, boss variety don’t matter so what content is it that you look forward to what keeps you playing after the game has turned into vampire survivor or megabonk style ARPG?