Tier 7 as the best farming strategy wasn’t on my bingo card this league)
I’m pretty new to this sub and still in low level maps. I just wanted to say the level of shit tier old style memes on this sub is excellent.
This meme refers to recent discovery by Farham https://www.youtube.com/watch?v=mW4wkaTsRHM&t=1s that tier 7 maps a way more lucrative than tier 15. That is a big fuck up by GGG.
Is it more lucrative? How many 100 divine exceptional bases drop in tier 7’s?
It sounds like more raw divines drop in t7’s, but I’m not sure that’s a problem since most value in poe2 is not in raw divine drops.
I would like to see your data how many expensive exceptional bases u get per 100 tier 15 maps.Cause in my experience chances are extremely low. Also gameplaywise it is much more fun to get raw currency almost every single map rather than praying for 0.00001% that will make u rich instantly.
Consider this, if you are juicing T7s the exact same way you are juicing T15s (with his strat you are) and are able to run T15s as efficiently as T7s, why would you run T7s?
For me personally, the speed I run T15s/16s and the amount of raw currency I get on average is light years beyond T7… His t7 start is to get many medium end currency drops which in turn equals to more divines per hour on average (debatable, 100 map sample size is really small), plus an occasional tink here and there… I get multiple tinks a map, some times 2 or 3 divs a map and or multiple div worth other tinks. I already get so much raw currency a map, I don’t even go out of my way to loot exalts or Vaal orbs or certain other items, as it’s a loss of time to pick them then up.
Now if you aren’t able to run the T15s at the same efficiency as t7, and you don’t mind clicking a lot, the t7 strat is good, much better then it should be, which was the point of his video and test that it felt too good for the tier…
My point, since you are juicing the T7s the exact same way as you are as T15s (it’s not cheaper or less time consuming) and if you are able to run t15 at the same efficiency as T7, it’s better as you have jackpot items on top of the raw currency that you simply cannot get in T7s. If the T7 Strat employed a different juicing Strat that was cheaper and less time consuming this would have merit for sure…
In other terms; You are playing slots with the same dollar but you decided to play the slot that has a capped jackpot of 10k that has low volatility which pays more often but at smaller hits and keeps you at baseline, instead of playing the other slot that has high volatility (pays less often but bigger payouts) with a progressive jackpot that has a continuous rising jackpot that’s over 500k.
His t7 start is to get many medium end currency drops which in turn equals to more divines per hour on average (debatable, 100 map sample size is really small), plus an occasional tink here and there… I get multiple tinks a map, some times 2 or 3 divs a map and or multiple div worth other tinks. I already get so much raw currency a map, I don’t even go out of my way to loot exalts or Vaal orbs or certain other items, as it’s a loss of time to pick them then up.
This is not what’s going on; the issue is that the rarity roll on currency is taking place after the accumulation check that replaces lower level orbs with their higher level counterparts.
If you have high rarity, rolls that would have had a chance to drop and roll as divines or annuls would instead tick up the counter for greater aug/trans/exalt instead, which will get one roll if and when the counter ticks over and you get your upgraded or finally drop. You don’t even know if the counter resets between maps or is carried over; by blocking these upgraded orbs from dropping, you are forcing more drops that can rare roll into chaos, divine or annuls.
To use your analogy, its as if one slot machine first checks if you match any symbols, and then if you do, rolls separately for the reward, while the other slot machine only gives you a reward after 30 matches, but may not even always let you spin 30 times.
You are right though that the T7 strat doesn’t allow for other good items to drop like high-tier yellows and exceptional bases. It’s really only to do with currency.
Except that’s not how it works.
https://www.youtube.com/watch?v=pj8FxWMf4V4&t=1097s
Edit: Look, you can all speculate wildly every league about how you think loot works but Johnathan literally explained it in an interview before EA launch. Tiers are tables/pools and you have a percent chance of upgrading from one tier to another. Increased rarity increases the chance of upgrading the tier (which can chain).
There are 10 tiers, the only time we can “see” them is on tiered non-currency items (labelled tiers 2 through 5) which are actually tiers 7 through 10. “Non-tiered” items are actually tiers 1 through 6.
Increasing gold drops does not replace other drops it just increases gold from the gold currency option in the loot table (monster level does the same thing). People are confusing the old shrine which replaced item drops with gold.
Uniques aren’t exactly known in terms of how they interact with the new tiering system but at the very least: if you get a Headhunter drop then the game dropped it directly (because uniques are separated by weightings/tiers). It did not drop a “heavy belt” which upgraded to a unique.
Every so often some content creator releases a video describing a different way that loot works and they never seem to know that Johnathan literally explained it already.
This is my thought as well. And ya, I have a super tanky clear build that literally can’t die to anything a map can throw at me that wipes screens like a dream, but still.
I imagine t7 could be a better strat for a glass cannon.
What class and build?
recoup chronomancer.
I’ve moved a few points around, and I’m not sure why it doesn’t show my resists as capped, because they are.
Skill rotation is orb of lightning, wall of fire, spark spam. Mana flare on OoL dumps mana almost instantly to gain fuel for incinerate while wiping screens.
Incinerate when you have the fuel (which is pretty much always).
Frost bomb for exposure and elemental remnants.
Wall of ice if I need to block something off.
I need a lot of gear upgrades, but even with what I’ve got, it’s an absolute beast. Once ignite crits, which is often, bosses melt in seconds.
15% of damage bypassing ES gets healed instantly by recoup, which also applies to ES because of my chest.
Time of need because why not.
Between recoup, vitality/cannibalism II, and time of need, the influx of life is insane.
Exactly, you can slap together an okay build, with high rarity and blast away in T7s with barely any risk unlike T15s, the strat isn’t bad by any means, it’s similar to the T7 strat in PoE1, it has the downside of a lot of clicking though, but it really comes down to what your build can handle, if you can handle the super juiced T15s, you may as well run them, the cheap juicing strats can net just as much if not more than T7 aswell, I was running a fairly cheap strat some weeks back that I averaged 2 tinks a map, IRE, rarity, desecrated double corrupted, it worked wonders.
Efficiency and time are very important, are you taking 12 minutes+ on juiced (Not overrun as those CAN take a few extra minutes) maps? or dying 1 out of 4 maps or so? Maybe consider the T7 strat… Or is your build able to do maps sub 8-min and you have no problems? May as well keep doing T15s/16s.
It’s less investment and you can run the maps much faster and be more agnostic to mods on the maps, meaning more overall currency per hour in profit on average.
How do you figure it’s less investment? It’s the exact same process as juicing T15s, chaotic rarity, Isolation 2x Fear (sure you can save with fear 2x Paranoia) desecration, rare monster tablets… for me, I run and fully clear juiced t15s/16s in 2-4min depending on tileset and if I get 10+ breaches… I can do every map mod but less recovery. You do realize his Strat is juicing up the maps, right? And you also realize he was running the exact same juicing Strat as t15s, right? The t7 Strat isn’t just alch an go…
There’s a really long list of valuable T15/T16 only drops. I think it’s an extremely bad idea to chase raw divines / hr, but you do you.
It’s easier to get exceptional bases if you use negative rarity on your gear since more white bases drop that way. Still I’m not sure how many bases would drop that way, I haven’t tried the strategy myself.
I’ve been running maxed out rarity/quant tabs alternating with modded and corrupted and desecrated t6/8 breach delirium and irradiated setup and the loot is crazy. Finding way more currency now than trying to plow through t15s with 6+mods on hardcore. Its also less sketchy.
I got two just yesterday one from a t15 the other from sim farm
I get about 100 exceptional bases per 100 tier 16 maps, with the correct setup.
it will just further inflate price of those hundred divine items since everybody is printing divines XD
Then you go find the inputs to the 100 divine crafting process and sell those?
The market is tough. No matter what changes are made to it you need to be ahead of the curve or it will burn you, and whatever changes are made you can adapt to be ahead of the curve.
I like it, I consider the market the final boss of a league for myself, but it’s not for everyone. I do think that everyone should really cast aside the concept of “raw divine / hr” being a useful metric for farming, particularly in PoE2 where there is so much value in tier 5 rares that it’s insane.
How many 100 divine exceptional bases drop in tier 7’s?
t15s dont drop expensive exceptional either. its ilvl 82 for expensive exceptional. and u can only reach that by 16+2
That’s true, do you disagree that most value in poe2 is not found in raw currency?
real money is in crafting. i map 99% of the time. but i craft 1% of time and that’s where i made most of my money(around 400d) which is low for a crafter cause i craft less and play more. But there is no comparison. u cannot be rich just farming. Also i have found some good rares in t15 tier5s and have sold them for multiple divines which is way more than dropping a divine or 2 in a map. but the sound of tink when it drops is satisfying. currency farming only good when u are 5-6 man partying.
What. You’re defending this?
Harder needs to be more rewarding. End of story
Higher tier ilvl items will be locked behind a given tier. But no fucking way t7s should be dropping more divs too
Harder is more rewarding
I have gotten more divines in white T1 maps than T16s.
Been reading about T7s all day. By the time I get off work they’ll be 1 div a map. This game is wild lol. I’m broke so I’ll try anything
Can easily just buy 1 and self sustain
This was what I did. Saw that I had a couple T7s and juiced them with what mats I already had and managed to drop like 8 in those maps. Now I have a nearly full box of T7s and T6s (for the +1/irradiated maps)
That’s the plan lol. Bought a few just incase
I’ve been peeking at the price ever since the video came out and they’ve been holding steady at 1 chaos on the low end. You can get them for cheaper in exalts if you’re fast. I tried the method myself and because I’m neither in a 4-man (which imo greatly skews the results he showcased) nor hyper juice crafting the waystones, the results were highly underwhelming. Not worth replacing every other usable drop like bases I could craft on to try chasing raw currency.
Like real life. People jump to the new craze. Sell those T7’s before it died down.
Everyone trying to do this now is Way behind I sold like 50 for 2-3c each and then 55 more for 40 div 2days ago, margins are paper thin now
There is a new video where he shows that playing solo it works as well. Tested myself , and I’ve been laughing that i got 4 div from 5 maps and bunch of chaos and 2 annuls.
How many maps have you run? Out of curiosity. 5 maps is an extremely low number of maps to base how good a strategy is. Hardly could call it making an observation at that point. I don’t run maps at all, it just interests me to see what others do.
Ive ran about 40 T7s now, averaged around 1-3 chaos a map and only got 3 divines all together. My usual T15s i will average 5+ chaos plus tinks most maps.
All maps 100+ rarity instilled paranoia 250% rarity on gear.
The only profitable thing for me was selling T7 maps to people jumping on the bandwagon.
It just feels bad to me solo, but others have had different results. Im sticking to T15s.
Yea that’s about what I expected. I found Sekhemas to be the most profitable to me
Wtf
Managed to get a few between 20-50ex. Appreciate the advice!
They are already 2 div for the proper juice ) Clean one for 1 chaos.
The hype will die down. Sell them while T7 is all the craze.
Hope I jump on to a bunch of free chaos from maps I won’t run. Thanks boys!!!
I ripped a blue T4 for low end map testing an off meta. Randomly dropped a headhunter. Genuinely, I think tiers are purely propaganda.
if you have gold , do T8 map so you can buy T7 waystones from shop, either run juice or trade them
Why buy them though? You’ll drop like 5-10 T7 maps per map you run. All it takes is to run a couple of T7s to start and you’ll have a steady supply of them in no time.
I’ve tried this the last few days and I’m not noticing any improvement in currency at all. Feels like placebo. That or RNGesus hates me. Do you need 200% equipment rarity? I even did the usual juice with chaotic rarity omen and desecration and delirium.
I wasn’t impressed. What am I missing?
Edit: added delirium which I thought I typed
It looks like t7’s dont drop greater orbs at the same rate as t15s if im understanding this correctly. Due to this, the drops that would be greaters in t15s instead just straight into divine drops in t7s. Basically in the added drops from t15s, greaters orbs are stealing part of these rates while t7 doesnt. T15’s also seemed to take more div to juice in the experiments run so the payoff wasnt worth it. something lik ~70 maps run at t15, 16 divs dropped (and ofcourse other stuff) and it took approx 25divs of to juice them all up. T7’s only took something like 9 divs to juice for the same amount of divs that t15s dropped. The youtube link to the experiment is in the comments made by OP.
How does T15 cost more to juice up than T7? You go through the same steps no? Or are you adding in the cost of buying the waystones?
Thats not quite what the current theory is. It is currently thought that the type of currency that drops is unknown and the value can accumulate if greater and perfect orbs can drop. And it is thought that rarity only applies after the accumulation, if you run T7 maps you have almost no accumulation as you have no chance to get perfect and greater Exalt and Chaos etc. That means instead of accumulating all currency it is instantly released with more chances to get divines and Chaos, exalts etc.
Meaning more drops in t7, more chance to drop divines. You can imagine it like that greater and perfect currency are valued multiple Currency drops for the price of 1 single currency. But Greater Chaos Exalts, perfect Augments etc. Are not really worth the loss of base currency drops. Because it is better to get 1 Chaos than like 15 greater exalts.
Thats the current theory, but it is not confirmed to be true.
From my experience so far, I’ve been running ~150% on my gear. Then I chaotic rarity omen my maps to ~100% rarity. Then with the desecration I do the ones that add rare mobs, followed by IIR if I don’t get a mobs rolled. Then I instill them for more rare mobs. For my tablets, I just run either IIR or more rare mobs, whichever ones I have atm. I’m currently seeing a raw divine every 2-3 maps on average, but also ~10 chaos per map, 20+ exalts per map and the occasional annul or perfect jewellers or every 5ish maps. Then I have a stock of some T6 maps, juiced the same way, for if I run a +1lvl cleansed area or an irradiated map.
Thanks for the tips! I just got an A’s Bloodletting (can’t remember her name). 15d on exchange. Ran it t6 because +1 for powerful map boss…But I don’t think it’s related to this. Just an ok way to end the night.
No problem. Ultimately, you’ll want to make sure the map is lvl 71 as well. So T7 with no +1lvl or irradiated, T6 if it’s one of those, or T5 if it’s both mods.
I mean if you do this on T15 (which I do) and I have less IIR on my gear, you will see more than 1 div per 3 maps. Although T7 is x2 faster to clear even with a very good damage when it comes 66% delirious maps.
Not every build can run T15 juiced maps without some currency investment, while a larger amount can manage a juiced T7. Me, personally, I am running T7s so I can actually afford to upgrade my builds to be able to run juiced T15s reliably.
Edit: to add to this, my first build can run moderately juiced T15s, albeit slowly, and I’ve only seen 2 raw divs and a 17 div rune since league start. Meanwhile, in the last few days, I’ve made more than that in raw divs alone on T7s
Agreed, you are absolutely right. Also same build can run T7 with much higher IIR and faster meaning way more looot
Farnham just tested this and no, no you do not.
Well guess what, he’s not me and I’m getting what I’m gettin along with many other people who has the same stupid. His solo setups are not good because he’s an expert on his inning 600% IIR bot 5 party group setups which is fair but a lot of people just runs solo and know what works solo way better than him.
Same here I have rarity 150% I use the chaos-orb strat with desecration and dilerium paranoia but the drops are still lacking for some reason (on T15 atleast)
Could be a different reason: 1. Wrong Atlas 2. Wrong waystone juicing. 3. Wrong tablets . 4 . Wrong Delirium. 5.Rarity on gear is lower than 50 .
Atlas is just the generic Fubgun one, nothing special, the same everyone uses. Juicing is also the usual method (chaotic rarity, desecrate, delirium). Gear rarity isn’t great, only 100%. Did I mention I did this with Cadiro’s quiver (and put Piety’s Mercy on HOT)?
I dunno. However, now that you mention it, I was using Irradiated tabs. Well hump me, I guess that would bump it to t8. I should try some runs w/o Irradiated.
I’ll watch the original video, too. Thanks!
Yes you the map has to be 71, so if you get boss buff or irradiated, then use T6 tablets.
Btw, Cadiros gambit still has 1 in 6 to trigger the 600% correct? Im running it too, never thought of mercy on HOT, but even with its still 1 in 6 arrow or something right?
Yeah, 1⁄6. It seems to pop off more in abyss overrun t15s. I finally found another corrupted nexus last night. I thought they had disappeared…
That, or juice a handful of T5s and T6s (6s for irradiated/ +1 cleansed and 5s for if it’s both). Ideally you just want to keep it at lvl 71 maps when you can
Nah, this is a bait.
Maybe make a couple more divs over a few maps but lose the chance for perfect chaos or exalt which are worth 2-3 div? Perfect exalts actually drop with decent regularity on juiced T15/16s.
I tried a few T7 maps and personally I noticed 0 difference between div drops compared to T15. The only thing I noticed was slightly more chaos dropped on average. Not worth it with everything you’re potentially giving up on such as lvl 80 exception bases and perfect exalts/chaos.
On properly juiced T15s you get a tink at least once a map on average.
Yeah, exactly this, this is targeted div/annul farming for rarity bot 6 man parties. The average joe ain’t getting 6 tinks a map like this. The theory is aight’ but the rarity conversion % is still pretty low even on t6-t7 to the point ur better off just running t15’s for greater chaos/exalts.
I feel like this is a troll video that people fell for. Even if you get a bit more currency you’re losing big time on crafting base drops that make up maybe half of my currency (also stop sleeping on the recombinator).
I mean it kind of works. I ran 100 of them just to check it out. Got… 7% more currency than running T15’s but 40% less overall profit cuz there’s no good bases dropping in T7.
The reason it works imo, is that generally in order to run juiced T15s, you need some decent investment in gear. I’m currently not able to do juiced T15s atm because of this, but by doing the juiced T7s, I’m able to afford to buy/craft the gear I need to start doing T15s again
This is literally only good for people with terrible builds or parties of 4. T15s are easy as f, and the big drops (there is loads of different big drops, not just an exceptipnal base) make it so much more worth it.
But let them have their fun,
Is there a list/sprradsheet that it’s these. Most exceptional I’ve found were not worth much except for some bracers I got last night that were 7 div. I’m afraid I’m not picking up really good stuff.
This video really uncovered some strange things about accumulating currency: used his strat for 4 maps, got almost instant 2 div drop at the 1st map, 1 div on the second and 0 on the other 2. Looks like divs are really competing for the drop chance with greater/perfect currency AND the chance to drop is accumulating on the character not the map.
Was running ~20 t15 unjuiced before that and had 0 meaningful drops.
Want to be polite here, but this feels like an example of content creators running out of content this late in the league.
A) If anyone wants to complain about what’s broken, it’s leecher group vs. solo play. You are literally playing a different game in terms of currency generation.
B) My group tested this strategy extensively today and currency drops across ~40 maps were way worse. This was especially evident in T7 overrun maps. We use high-end juice in all of our setups. Not even going to mention rare runes which you see frequently enough if abyss juicing T15/T16.
C) The results comparison in the video for solo play just seemed way, way off from my experience as well in T15/T16. The total number of maps ran vs. how many were overruns vs. regular vs. the raw divs basically implied more than half of the raw divs dropped from overrun maps and then 8 or so across 50 or so regular maps (don’t have exact #s in front of me). That again just seemed way off when I believe they were juicing with multi-fear, etc. with sufficient player rarity and tablets.
My experience with t7s is no divines but boatloads of chaos orbs 150 rarity on my gear (i’ve ran water and swamp biomes for the t7s plus i’ve ran about 40+ of them at this point)
Same here feel like I’m not understanding how to do it or something
I have a small sample size but in theory tier 6-7 should be giving more divines since no slots are being used as reserve for greater or perfect currencies. From a small sample size of 20 maps i see about the same amount of drops but way more chaos could be that you do get slightly more divines on average and more chaos yeilding to more currency.
Ditto
Are you juicing those t7s?!
Perfects about to skyrocket, while divs hold steady. The real play is to flip perfects while everyone moves to T7s
What’s this mean and how’s it work
Basically the greater and perfect orbs take drop chances away. By running 7’s you avoid those and get more drops.
Since not many people aware of that , i will add explanation in the post.
Is this troll or is it actually real i havent been playing
Apparently according to Farham, the guy that tested rarity the other day, the Greater and Perfect orb drops lower your overall currency drops somehow, and they also conflict with Divine orb drops. IMO his rarity video had good stats but bad analysis, but this time he’s probably on to something.
From my testing it works. Went from 2 raw divine drops for the last month, to dropping about 20 the last 2 days.
What is a divine drop compared to a multiple divine item drop. By doing tier 7s you are lowering your overall item tier drops and thats more currency than a single divine drop per map.
Edited with longer reply
Yeah ran 10 maps juiced maps, 366% rarity on my gear. Got 1 to 3 chaos and 10 to 15 exalts per map, got 2 annuls and 1 perfect jeweler orb. I dunno how some people claiming they are printing divs
They’re liars
Dude changing stories every day, the farmer dude, he have info, secrets, reliable sources, it’s fine to bs people for views, watch him more than couple times, he didn’t drop anything in super giga juiced maps with 30 min setups for maps before playing.
Personally dropped more raw currency in time with ex slam and 100% rarity on gear without all those do this , do this etc..
You gotta love the bs that comes out every day from content creators.
Definitely sticking with t18 myself. More fun
What about XP?!?!
Not so valuable for characters lvl 94 plus.
I think im just slightly mad because im trying to break 89 on t15s. They hard. Even omens of amelioration ain’t keeping me breaking even.
Wait til you get to 91 and the exp bar goes even slower. I just hit 92 and I haven’t died in a few days. I haven’t been playing crazy hours lately so that’s slowing me down but the exp bar takes forever to fill up even if you use %+ exp tablets.
Looking forward to it :) lol
Try to do maps with pack size and max exp tablets or at least closer to max. Breach tablets also help a lot. Are you also taking pack size nodes on atlas? The tablet node that doubles your effects and unstable energies but this particular node can be rippy. For me the levels were very fast until I reached 95 and then 96. Then it was 2-3% per map. But at the end of 96 I was at 90% and one 10 breach map got me 9%. Although these maps at the at 96 were very cracked on pack size.
It’s not quite as bad as I made it seem for me. I’m not really pushing to get levels so that’s why it’s not really going too quick for me, but I can still get 1.5 bars, some maps even 2 full bars of exp. I was exaggerating how slow it’s really been. When I decide to run exp tabs and pack size it goes much faster than that even. I’ve just been low on currency lately so I’ve been using rarity and quantity tabs instead right now.
65-95 takes 1 day if you are juicing for xp properly, do t15 overrun maps with 1x irritated and 2x breach tablets with 20% xp + addtl breach chance suffixes, and use 80% pack size maps on corrupted zone(not cleansed, corrupted spawns tons more monsters), doing this u will gain multiple levels per map up until 87ish and then 1 level per map until about 90, then slowly scaling down bit by bit each level.
T7 strat is if you only want to grind currency for some reason. I’d rather level up at the same time while I grind currency. Some players just want to see how fast they can increase the number of divines in their stash though. That is the game for them where leveling up doesn’t matter.
wild. I’m playing ssf with a non-meta combo build, and am right in that t6-t9 range with like 90 rarity on my gear and was feeling pretty good about the drops I was starting to see.
didn’t realize I’d accidentally just stumbled into the grand prize :D
As a new player I have had both of my divines drop around 5. I have a 79 on 10s and 86 at 15s and I haven’t seen another. I also don’t have a lot of time played, but in a thread like this I don’t think we actually care!
I used to do t6 travel maps for iLvl 70 focus bases for crafting, definitely noticed a few divines on those maps, thought I was going crazy running t15s for next to nothing
Is this an official thing? I’ve been stuck on T7-10 for like a week and I’ve noticed the T7s have consistently better drops, go faster, and are less stressful.
Lol chaos drops more frequently and dives almost every map. Im loving it , and had a rarity bot with me
Reminds me of affliction league in poe1, where the meta strat was t6 abyss if I am remembering correctly.
Hopefully GGG doesn’t just nuke the strat this time but instead just buffs higher tiered maps
That was only because t16’s were incredibly difficult, and took longer. Once people had the gear to farm t16’s they did.
GGG is gonna patch this, right?
Right?
Dudes videos are like 4 hours long. Not watching that. TLDR, play T7 maps.
From my understanding, in T15’s there’s a separate pool where normal currency accumulates instead of hitting the floor, and then at some random point you get a higher tier drop. T7 maps eliminate the currency accumulation pool, and instead those extra 100’s of base currency drops are more prevalent and hit the floor which allows for base chaos and divines to have a higher drop rate or chance to roll and tink. I think it works and rarity as a necessity on gear for high tier currency farming in lieu of boosting gear to clear harder difficulty and being rewarded is absolute ass.
Tried both… T15/16 are WAY more profitable than T7 for greater & perfect orbs and divs, T7’s are more profitable for exaults. Since I run T16 36%+ delirium maps in about 60-90 seconds, the T15/16’s are more profitable for me. But the T7 power lvl of enemies is stupid low so u can run those with almost no res and still survive most encounters. Running about 135% rarity in maps and 179% on bosses (I have a 5 socket chest with 40% rarity I swap into as well as a higher rarity ring for boss farming).
What build?
Why not tier 8? Its just slightly better than tier 7
T8 is lvl 72 map. At 72, greater orbs get added into the pool, making it larger and harder to roll divines. At lvl 71, divines, annuls and chaos are still present, but there are no longer greater exalts and greater chaos that makes the pool of drops larger.
Edit: essentially it’s like rolling different sided dice. At T7s it’s like rolling a D8 and trying to hit an 8, while T8+ is like rolling a D20 and trying to get a 20
How do you know that? Is it because of the ilvls of what is rolled or is there a site that tells you?
Personally, idk. What I do know is just my anecdotal experience. All I know is Farham put out a video that explained it, that the YouTube algorithm recommended me and I decided to try it out. Very first map I ran I got my 3rd raw divine drop of the entire league. Definitely thought it was just a fluke, but then it happened like 3 times in the 5 maps I ran that night and decided to try it some more, just tweaking the IIR and rare mob numbers here and there. Now I’m getting raw divines every 2-3 maps it seems like. I’ve only run about 60 maps this way, but made about 20 divines from it so far in just raw drops.
it’s datamined on Poe2DB, and also that you can’t convert into mirrors and locks due to them not being the same tag as normal currency.
It’s already silly enough that rarity on gear can determine better loot. Now we can also do lower difficulty maps for better drops? GGG needs to change this. Take away rarity on gear and reward us based on the difficulty of the maps.
Not working for me, only exalt and some chaos. Lots of Uruk Smelting lol.
Wait, what? Why T7?
Because T8 is the first tier that greater orbs are starting to drop. And if my understanding is correct, greater are “blocking” divines drop (and other standard drops, like annuls). And it is related to some kind of “accumulation logic”. Therefore the tester wanted to remove greater orbs from the pool to test this theory. T7 is the highest tier where divines can drop without greater orbs.
You can also run T6+irradiated or T7 without irradiation. It is actually monster level that matters (71).
I get that but wouldn’t that be still less profitable? I get it, less chaos, divs, annuls, but you can get perfect exalt or a ilvl82+ base worth a lot.
Or is the difference that much noticable? (in divs)
This is the point of the whole debacle. Is Farham correct in his assessment or not. And right now from what I can see the community is divided on this.
Yeah, from all the data a few things can be inferred:
I’ll still never grind T7s though because I still want to keep leveling my character.
It’s nothing new, a bunch of leagues back in poe1 I’m pretty sure a specific tier7 map was also the most profitable.
Last time I saw this was in affliction league. But back then you could actually drop multiple divines per map and ocassional mirror. Farming raw currency was a huge thing. And even then if you could handle T16 spires you would move on to high tier maps. T7 was only to speed up the map clear.
I won’t be watching any videos, but I assume that situation is similar in PoE2. If you have trouble clearing T15-16 maps, then you can go to T7 that is much easier to clear. BUT if you can clear high tier maps with no problem, then it makes no sense to go lower.
It’s so funny how many people on this sub are new to POE and think that the way the economy works is there is a best strat and all the others are shit.
Tbh. yes you get more divines on T7, but you lose out on greater chaos, Perfect Chaos and Perfect exalts. Then some potential equipment drops that are worth sth. maybe an exceptional thats worth a bit. Sure its rare, but still worth mentioning. Then you lose EXP and less omens in rituals. I dont think all of that is worth it.
Whittling, Greater Annulment drop level 75
Dextral Erasure, Sinistral annulmen, sinistral drop level 80
Ancient Abyss items have a drop level of 75
Then also potential logbooks.
Its niot worth it. What teh video shows is that poe2 loot system is a fucked up complicated mess
Are these in full groups or single player? Ran 5 t7 maps, IIR waystones, local knowledge on off as needed, 150%IIT on character. Findings? Nothing.
People keep getting baited by Farham, I just can’t understand why.
Newbies im talking to you. Dont try it unless you got at least 90rarity.
Oh yeah, I stumbled across Farms first vid about it like an hour after he posted it, tried it and got 2 div, 3 anul and 2 fractured in 2 hours, I maybe gotten 3 raw div drops my this entire league running cracked out T15, 16, and 17s. And I drop between 5 and 10 t7 maps every run, gravy train. All the higher tier currency is pretty much blocking our raw div drops. And I haven’t even seen any of those. All I’ve seen is 2 perfect exalts, and I’m running 200+ rarity and cracked out maps
Keep in mind that you are not only sacrificing Greater and Perfect currencies by playing T7, you are also sacrificing Exceptional bases which can be a huge paycheck. Sold an Exceptional Viper Cap with 2 natural sockets for 265divs a few days ago. So yeah, bunch of BS as most of the times with these “strategies”, just play the game as you see fit.
I’ve been saying this since last league how the lower tier maps tend to drop more divs than t15/16
What people don’t realize that once everyone will be doing T7 prices of higher currency like Perfect Exalts and Perfect Chaos Orbs are going to skyrocket. Similar thing with high tier Omens.
The only thing that’s going to happen is prices in Divines are going to inflate.
Me uninstalling after tower nerf wasnt on mine. Drops for solo play turned butt. Not good butt either
I was wondering why my T15s started selling for way less the last few days.
New league, new wild loot speculation. I expect this is going to keep happening.
Johnathan already explained how loot works: https://www.youtube.com/watch?v=pj8FxWMf4V4&t=1097s
Maps for fun! Trade for currency! Don’t mix one with the other!
Ive ran around 20 T7 maps. Ive gotten more chaos drops than anything. Around 2 or 3 a map. Only gotten 1 div so far but the omens make up for those. Gotten multiple whittiling omens from the maps.
how do you even get t7s later when mf doriyani sells t14s only
Yeah I’ve been currency farming T7s lately too
Anyone doing this is missing out on what actually makes mapping profitable. The items dropped. 😂😂😂
I had so much fun from 1-9. 10+ is ruining the game for me.
lol my best farming strat was to ask xp leeches to join and just stay close but away from packs….
I have like 80% rarity on gear and I just regal exalt my maps with pack size and run xp tablets… which is super basic
I average like 1-2 div raw a map, 5-10 min a map not inc all the others things I’ve gotten like runes and omens
This is fake news and you also deny any EXP from your mapping. The only people who got bank on it Waystone t7 sellers.
I been buying some at 2-5 chaos since yesterday I get 1 to 2 div a map they dont even gotta be fully juiced like he has them. Im spark with 90 player rarity on empty nods so. I map some and buy some if im lazy gotten over 20 div so far in less than 25 maps bunch of chaos as solo.
Wow I actually get better loot
A redo of PoE1 Affliction league? T7s were the sweet spot there too.
They weren’t any sweet spot at all. People farmed them when they weren’t strong enough to handle higher tiers because you could get the belts in t7 and up. Once you got enough gear to go higher, you went higher.
You all are surprised that GGG screwed something up and messed up loot, once again? I’m more surprised it was found this quickly. I’m sure they will buff loot for a few days on the next update to nerf it back into the ground a few days later just like last league.
Edit: I think it’s all yellow maps. Not just T7’s. Got divines on T7,8, and 9’s while getting zero on reds. But it wasn’t just the last update, it’s been happening before the update as well. T15-18 should rain clinks fully juiced like the yellow maps do now.
They could probably alleviate some of this by just removing low end currency from high tier maps all together. Like, once you start running high end red maps, just remove regular alts, augs, chaos and exalts from the drop pool and turn the numbers up on the T2 versions of them to match the current base orbs. Kind of like with runes, where once you progress far enough in the campaign, you no longer see lesser versions, and by the time you’re in maps, you only see greater variants
I agree. It would be far easier to give suggestions if they shared their equations and loot calculations, but I understand why that will likely never happen.
This sub loves to down vote anyone who doesn’t praise GGG continuously. It’s not my fault they screwed up the loot table again. Downvote them.
It is an issue with the conversion rarity system it seems, currency is more likely to convert into a higher tier of itself than another higher-grade currency. Still, unrealiable for solo play as you want many other things from mapping than just currency, and currency drops will feel worse in-fact due to the lesser amount of monsters in the map which is hard to increase (reason why Farham is adamant about running IR tablets only) If you want to farm for currency, you might be better off running negative -30% rarity and just selling gold ring/amulet bases on t15 maps, or selling ritual/breach tablets.