tldr: a cool update that makes web price checking easier and more effecient, check this out
Hello guys! A little while ago, we published a post sharing our new web price checking tool for PoE2. Today, I want to present a major update I’ve been working on for the last couple of weeks.
I’ve added a customization section! This is a really powerful change, and I want to describe it a little bit more:
- Now you can modify values and select or deselect any attributes or modifiers before launching the search. For example, you can select what type of damage to include in the search.
https://preview.redd.it/3s0sxcdo6yze1.png?width=917&format=png&auto=webp&s=5540b66c7b4ac899fd67bd3c0914678073963ef4
- All item attributes are parsed, but by default, I’ve tried to enable only the most meaningful ones. However, if you need to, you can easily enable anything with a single click and include it in your subsequent search. For example, attributes in the “Requirements” section are disabled by default, but you can enable Level or stat requirements if needed.
https://preview.redd.it/b2f1vwpr6yze1.png?width=929&format=png&auto=webp&s=40f666a85d0c52505ac9b8d3b9b4ce7d3d67b999
- Modifiers are now divided into meaningful groups and a “Junk” group. I’ve tried to put only less useful modifiers into the “Junk” group, but again, if you need something specific from there, you can enable it manually. This is done to make searching easier, but because PoE2 is a very versatile game, there can be use cases when a “Junk” modifier is exactly what needs to be enabled.
https://preview.redd.it/mzil14av6yze1.png?width=666&format=png&auto=webp&s=c08b94caf1f7e08635c4e522f3ad25799fe7bf68
- Additionally, you can see and customize modifier groups. For instance, in the picture below you might see two “COUNT” groups that were created automatically. Often, the specific type of resistance or stat attribute on an item doesn’t significantly impact its price, so grouping them like this can make your search more efficient.
https://preview.redd.it/d0r64u5z6yze1.png?width=665&format=png&auto=webp&s=dd78ec8c422a523544b8c56d5c3a903a125e89b6
- The strictness selector now has a hint indicating how much the min and max values change. When you select a strictness level, you’ll see how values are adjusted before starting the search. If you don’t like the automatically calculated values, you’re free to change any value manually. For those unfamiliar, if an attribute value is 10, a “Strict” strictness setting will calculate the min value as 9 and the max value as 11.
https://preview.redd.it/g790hvw27yze1.png?width=924&format=png&auto=webp&s=f53af596e50de48418008845c86eb5888dc75a13
Also:
- Updated parsing logic: better modifier grouping, new mods and items are supported. I will continue updating the parsing logic, so if you have any considerations, feel free to suggest.
- Updated UI
For those who tried other web tools and got frustrated by waiting times because of Trade API restrictions, I want to specify that my tool uses a special technique that allows it to overcome this limitation. So you can use it without worrying that heavy usage by other players will stop the tool from working.
I will continue working on this tool, and the next major update will come after several weeks. I plan to display search results directly on my website instead of redirecting it to PoE2 Trade (but this option will also stay available). I’m really looking for how to improve this tool. If you have any ideas, please write in the comments.
Link: https://poe2helper.com/